Jarvan IV Build S12 :: Runes, Items, Matchups [League of Legends]

Hey, We are Gametimeprime and this guide is about Jarvan IV Build s12 in League of Legends.

Best Jarvan IV build guides for League of Legends s12. We works hard to help you craft the best Jarvan IV build for the meta. Learn more about Jarvan IV’s Runes, Items, Matchups.

Jarvan IV Jungle

Jarvan IV spells

Jarvan IV runes

  • Precision
  • Inspiration

Jarvan IV items

Starters

Full Items

Jarvan IV skill

PASSIVE – MARTIAL CADENCE

Jarvan’s first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.

Q- DRAGON STRIKE

Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.

W- GOLDEN AEGIS

Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.

E- DEMACIAN STANDARD

Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.

R- CATACLYSM

Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.

Jarvan IV ability order

Skill order: Q> E > W

Jarvan IV Combo

Jarvan IV Tips and Tricks

Jarvan IV Pros and Cons

Pros:

  • Damage in early game.
  • Early CC.
  • %-Dmg from Current health.
  • Good jungle cleartime.
  • High AoE Damage output/color].
  • Waveclear.
  • Objective control.
  • High burst potential
  • Frontline + Tanky.
  • Strong early ganks.
  • Empowered Auto Hit from passive.
  • Able to escape with E+Q.
  • Vision because of the Demacian Standard.

Cons:

  • Squishy early.
  • Very weak against counter ganks.
  • Very vulnerable against CC.
  • Easy to dodge and kite before 6.
  • Ultimate damage can be flashed.

Jarvan IV Threats & Synergies

Threats

Synergies

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