Best runes for AP League of Legends S13 (2023)

This following is best runes for AP LOL (League of Legends) S13. Depends on the Top that you’re playing.

Rune for AP (Mid Lane)

Domination

Inspiration

Electrocute: Damaging basic attacks, abilities, item effects, and summoner spells, as well as the application of crowd control and damage over time effects, generate stacks against enemy champions, up to one per attack or cast per champion. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning after a 0.25-second delay, dealing them 30 − 180 (based on level) (+ 40% bonus AD) (+ 25% AP) Adaptive damage.

Sudden Impact: Dealing damage to an enemy champion within 4 seconds of using a dash or blink, or exiting from stealth, grants 7 Lethality (4.36 − 7 (based on level) armor penetration) and 6 Magic Penetration for the next 5 seconds.

Eyeball Collection: Collect 1 Eyeball per champion Damage rating.png takedown, up to 10.

Ravenous Hunter: Gain 1.5% omnivamp per Bounty Hunter stack, up to 7.5% at 5 stacks. Earn a Bounty Hunter stack for champion takedowns, up to one per unique enemy champion.

Perfect Timing: After 14 minutes (reduced by 2 minutes per champion takedown), you receive a Perfectly Timed Stopwatch Perfectly Timed Stopwatch.

Minion Dematerializer: Start the game with 3 × Minion Dematerializers Minion Dematerializers, which can be activated to execute the target minion after a 1-second delay. Dematerializers are placed on a 180-second cooldown at the start of the game.

Rune for AP (Jungle)

Domination

Precision

Electrocute: Damaging basic attacks, abilities, item effects, and summoner spells, as well as the application of crowd control and damage over time effects, generate stacks against enemy champions, up to one per attack or cast per champion. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning after a 0.25-second delay, dealing them 30 − 180 (based on level) (+ 40% bonus AD) (+ 25% AP) Adaptive damage.

Cheap Shot: Damaging basic attacks and ability damage deal 10 − 45 (based on level) Hybrid penetration.png bonus true damage to enemy champions affected by certain crowd control effects.

Eyeball Collection: Collect 1 Eyeball per champion Damage rating.png takedown, up to 10.

Relentless Hunter: Gain 5 (+ 8 per Bounty Hunter stack) out-of-combat movement speed, up to 45 at 5 stacks.

Triumph: Champion takedowns, after a 1-second delay, heal for 12% of your missing health and grant an additional

Legend: Alacrity: Gain 3% (+ 1.5% per Legend stack) bonus attack speed, up to 18% with 10 stacks.

Read more: LoL Runes guide

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