Brand TFT set 5.5: Item build, Abilities, & Synergies
Brand TFT set 5.5 – Item build, Abilities, & Synergies. Brand is champion who have ability launches a ball of fire at nearest non-seared enemy, searing them for magic damage.
Brand launches a ball of fire at nearest non-seared enemy, searing them for magic damage over 12 seconds. Seared enemies have reduced Magic Resist.
- Damage: 600 / 900 / 1500
- Magic Resist Reduction: 40% / 50% / 70%
|Health||600 / 1080 / 1944|
|DPS||29 / 53 / 95|
|Damage||45 / 81 / 146|
What items are good on Brand TFT?
When 3 allied Champions have died, the Monstrosity will awaken from its grave. The Monstrosity gets bonus Health and Attack Damage based on allied Abomination units’ Star Levels. The Monstrosity will also receive a random copy of an item from each of the three Abomination Champions nearest the grave when combat starts.
- 3- 1000 Health, 100 Attack Damage
- 4 – 1400 Health, 140 Attack Damage
- 5 – 1800 Health, 180 Attack Damage
Spellweavers have increased Ability Power and get bonus Ability Power any time a champion uses an ability, stacking up to 10 times.
- 2 – 25% Ability Power, 2% bonus Ability Power
- 4 – 55% Ability Power, 5% bonus Ability Power
- 6 – 85% Ability Power, 8% bonus Ability Power