Forgotten champions have bonus Attack Damage and Ability Power. Each victorious combat they participate in increases the bonus by 10%, stacking up to 5 times.
- 2 – 20 Attack Damage and Ability Power
- 4 – 40 Attack Damage and Ability Power
- 6 – 70 Attack Damage and Ability Power
- 8 – 150 Attack Damage and Ability Power
Draven starts spinning an axe, empowering his next attack to deal a percent of his Attack Damage plus bonus physical damage. It will return to his location after striking the target and if Draven catches it, it will refresh the buff. Draven can spin up to two axes at a time.
Hecarim creates an aura around himself for 3 seconds. Each enemy within takes magic damage, and Hecarim heals himself over the duration.
Thresh throws his scythe, chaining to the farthest enemy dealing magic damage and pulling them toward himself.
Vayne’s attacks apply Silver Bolts. The third stack consumes all stacks on the target to deal bonus true damage.
Viego attempts to corrupt the soul of his target for 5 seconds, stunning them and dealing them magic damage each second, increased by 100% each second. Viego will be interrupted if he is stunned. If his victim dies, they are resurrected at full health to fight for him, but lose a percent of their maximum health per second. Viego’s allies prefer to not target Viego’s victim while they’re being corrupted, and corrupted enemies benefit from your team’s Traits rather than their original owner’s Traits.
Miss Fortune rains 4 waves of bullets down around her target, dealing total magic damage to enemies in the area and reducing their incoming healing by 50% for 6 seconds.