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Rell TFT set 5: Item build, Abilities, & Synergies

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Rell TFT set 5 – Item build, Abilities, & Synergies. Rell is champion who have ability leaps into the air, creating a tether between herself and her farthest ally.

Abilities

Cost: 4$

Attract and Repel

Rell leaps into the air, creating a tether between herself and her farthest ally. When she lands the tether is broken, granting all allies near and between them a shield for 4 seconds and stunning all enemies in the same area.

  • Shield: 350 / 500 / 3000
  • Stun Duration: 2 / 2.5 / 8

Stats

StatsInfo
Health950 / 1710 / 3078
Mana140
Starting Mana80
Armor60
MR60
DPS42 / 76 / 136
Damage70 / 126 / 227
Atk Spd0.6
Crit Rate25%
Range1

Item Build

What items are good on Rell TFT?

Recipe

Dragon's Claw
Dragon’s Claw

>>>

Sunfire Cape
Sunfire Cape

>>>

Titan's Resolve
Titan’s Resolve

>>>

Synergies

Ironclad (Origin)

All allies gain Armor.

  • 2 – 40 Armor
  • 3 – 100 Armor

Redeemed (Origin)

Redeemed have increased Armor, Magic Resistance, and Ability Power. When they die, they pass this bonus split among remaining Redeemed allies.

  • 3 – 25 Armor & Magic Resist, 30% Ability Power
  • 6 – 40 Armor & Magic Resist, 50% Ability Power
  • 9 – 65 Armor & Magic Resist, 80% Ability Power

Cavalier (Class)

Innate: Cavaliers charge quickly towards their target whenever they move. Cavaliers take reduced damage. At the start of combat and after charge, this effect is doubled for 4 seconds.

  • 2 – 15% Damage Reduction
  • 3 – 20% Damage Reduction
  • 4 – 25% Damage Reduction

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Ironclad (Origin) TFT Set 5: Comps, Items Build

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