Rell TFT set 5.5: Item build, Abilities, & Synergies
Rell TFT set 5.5 – Item build, Abilities, & Synergies. Rell is champion who have ability leaps into the air and creates a tether between herself and her farthest ally.
Attract and Repel
Rell leaps into the air and creates a tether between herself and her farthest ally. When she lands, the tether breaks, stunning all nearby enemies in its path for a few seconds. This effect also grants Health shield for 4 secs to nearby allies in the same area.
- Shield: 300 / 450 / 3000
- Stun Duration: 1.5 / 2 / 8
|Health||950 / 1710 / 3078|
|DPS||42 / 76 / 136|
|Damage||70 / 126 / 227|
What items are good on Rell TFT?
All allies gain Armor.
- 2 – 35 Armor
- 3 – 85 Armor
- 4 – 170 Armor
Redeemed have increased Armor, Magic Resistance, and Ability Power. When they die, they pass this bonus split among remaining Redeemed allies.
- 3 – 30 Armor & Magic Resist, 30% Ability Power
- 6 – 55 Armor & Magic Resist, 55% Ability Power
- 9 – 95 Armor & Magic Resist, 95% Ability Power
Innate: Cavaliers charge quickly towards their target whenever they move. Cavaliers take reduced damage. At the start of combat and after charge, this effect is doubled for 4 seconds.
- 2 – 20% Damage Reduction
- 3 – 25% Damage Reduction
- 4 – 30% Damage Reduction