Hey, We are Gametimeprime and this guide is about Rumble Build s13 in League of Legends.
Best Rumble build guides for League of Legends s13. We works hard to help you craft the best Rumble build for the meta. Learn more about Rumble’s Runes, Items, Matchups.
PASSIVE – JUNKYARD TITAN
Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.
Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.
W- SCRAP SHIELD
Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.
E- ELECTRO HARPOON
Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.
R- THE EQUALIZER
Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.
Rumble ability order
Skill order: Q > E > W
Rumble Tips and Tricks
Rumble Pros and Cons
- Huge burst damage.
- Carry potential if played well.
- 1v2 outplay potential on gank.
- Game changing ultimate.
- Awesome roaming potential.
- Huge passive dmg buff.
- Overheat system (also in pros).
- Takes time to understand him completly.
- Can’t use abilites during overheat.
- Easy to kill if you go in to far.
- Hard to lane vs ranged mages.
- All in champion.
Rumble Threats & Synergies