Diana TFT set 4.5: Item build, Abilities, & Synergies
Diana TFT set 4.5 – Item build, Abilities, & Synergies. Diana is champion who have ability shields herself against damage over 4 seconds and summons orbs to orbit around her.
Diana shields herself against damage over 4 seconds and summons orbs to orbit around her. These orbs explode for magic damage when they contact an enemy, refreshing her shield when the final one explodes.
- Shield: 150 / 250 / 350
- Orbs: 4 / 5 / 7
- Damage: 200 / 300 / 450
|Health||550 / 990 / 1782|
|DPS||33 / 59 / 105|
|Damage||50 / 90 / 162|
What items are good on Diana TFT?
The first time a Spirit casts their spell, all allies gain Attack Speed based on the spell’s mana cost.
- 1 – 35% of Mana Cost
- 4 – 70% of Mana Cost
Innate: Before combat starts, Assassins leap to the enemy backline. Assassins’ spells can critically stike and they gain bonus Critical Strike Damage and Chance.
- 2 – 10% Crit Chance and 30% Crit Damage
- 4 – 25% Crit Chance and 60% Crit Damage
- 6 – 40% Crit Chance and 90% Crit Damage